Dealing with the fear of being a boring teacher.

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teaching

Steamusoidal

Click to embiggen

Teaching Pre-Calc for the first time really has my senses sharpened for this kind of gem.

So much to talk about:

  • Period
  • Amplitude
  • Offset
  • Gaming Culture
  • Average # at all times
  • Probability of being on with your friends
  • How does D&D Online make money?

3 thoughts on “Steamusoidal
  • I think it is amazing to grab on to the gaming culture in the student body. While a large majority are not specifically playing fantasy mmo’s (i.e. D&D Online and World of Warcraft), the rise of gaming on cell phones and consoles has made almost every student a gamer of some sort. While I am not a fan of “gamification” of all things (i.e. answer ten questions and get a digital medal), I think the gaming industry has an amazing idea of how to motivate people to keep going forward. We need to pay attention to this in education and figure out where/how we can use it. Ultimately making learning fun and relevant is the key to motivation, and what better way to make it relevant to student than to use a current video game.

  • jsb16 says:

    D&D Online makes money by having just enough cool stuff available for free to hook you, and then offering even more cool stuff for a little bit of money and even MORE cool stuff for a $100/year subscription…

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